feat: ChiraEngine Qt integration#58
Draft
ashifolfi wants to merge 5 commits into
Draft
Conversation
Collaborator
Author
|
what if I looked into this again. probably not until the game engine can game engine but I'll keep this on the radar. |
Owner
|
It will be a lot easier to do this after the engine is more modular |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.This suggestion is invalid because no changes were made to the code.Suggestions cannot be applied while the pull request is closed.Suggestions cannot be applied while viewing a subset of changes.Only one suggestion per line can be applied in a batch.Add this suggestion to a batch that can be applied as a single commit.Applying suggestions on deleted lines is not supported.You must change the existing code in this line in order to create a valid suggestion.Outdated suggestions cannot be applied.This suggestion has been applied or marked resolved.Suggestions cannot be applied from pending reviews.Suggestions cannot be applied on multi-line comments.Suggestions cannot be applied while the pull request is queued to merge.Suggestion cannot be applied right now. Please check back later.
This merge request aims to add support for utilizing Qt with ChiraEngine.
The current support utilizes window embedding to embed the SDL window inside of a QWidget. This isn't the same as having Qt as a backend but works as a good midpoint until a true Qt backend is figured out.
Tested setups + results:
Todo: